Harvest
BGG rank
BGG #3,307
BGG rating
7.3

Harvest

1992

Rules assistance for Harvest

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 20 min
  • 8+
  • Complexity 1.1/5

For 1 player

Rules assistant for Harvest

What would you like to know?

Answers come from the official rulebook, with the page to check.

Harvest is a board game released in 1992 for 1–6 players, 20 minutes per game, and ages 8 and up. It was designed by Yukihito Morikawa (森川幸人) and its main mechanics are Take That, Tile Placement, and Square Grid.

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Expansions

About the game

In "Harvest", the goal is to harvest a lot of vegetables, but harvesting cannot be done by one person. Keep the big vegetables for yourself and the damaged vegetables for the other person. Begin with connecting field tile each other. It will be harvested when 3 or more vegetables are lined up. All completed vegetables in your field must be harvested even if it is rotten! 『ハーベスト』では、野菜をたくさん収穫することを目指しますが、収穫は一人ではできません。 大きな野菜は自分のものに、傷んだ野菜は相手のものにしてしまいましょう。 畑が並んだ状態でゲームが始まります。野菜が3個以上並ぶと収穫になります。 収穫では、自分の畑の野菜を獲得することになります。それが腐っていてもです。

Questions and answers

Harvest supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.