Haunt the House
BGG rank
BGG #8,107
BGG rating
6.7

Haunt the House

2018

Rules assistance for Haunt the House

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 30–40 min
  • 8+
  • Complexity 2.0/5

For 2 players

Rules assistant for Haunt the House

What would you like to know?

Answers come from the official rulebook, with the page to check.

Haunt the House is a board game released in 2018 for 2–5 players, 30–40 minutes per game, and ages 8 and up. It was designed by Josh Cappel and Helaina Cappel and its main mechanics are Hand Management, Set Collection, and Push Your Luck.

Expansions

Similar games

About the game

Description from the publisher: In Haunt the House, we are ghosts competing to scare Ghost Hunters out of the various Rooms of our haunted house, and collecting their exploration gear as trophies. Each Ghost Hunter is scared out only by a specific combination of Scares. Each player has a hand of Scares they will use to try and get those Ghost Hunters out! On your turn, do one of two things; Play Scares, or call BOO! When you Play Scares, you can play them face down to a Ghost Hunter (so that other players won't know what you've played), or face up (which gives other players information, but allows you to activate the awesome power of the Room that Ghost Hunter is in.) When you call BOO!, point to a Ghost Hunter and reveal any facedown Scares, then (if more Scares are needed and if you have them) add Scares from your hand to finish off the Ghost Hunter. Congratulations... you've scared out that Ghost Hunter and grab their gear for your collection! At the end of the game, the ghost who has collected the most valuable sets of gear wins the game! The experienced version of the game introduces a variety of Phantoms; helpful allies that you can play to activate game-changing powers.

Categories

Publishers

  • Boom Boom Games
  • KTBG

Questions and answers

Haunt the House supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.