HeroQuest: Return of the Witch Lord
BGG rating
7.4

Expansion for HeroQuest

HeroQuest: Return of the Witch Lord

1991

Rules assistance for HeroQuest: Return of the Witch Lord

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 120 min
  • 10+
  • Complexity 2.2/5

Rules assistant for HeroQuest: Return of the Witch Lord

What would you like to know?

Answers come from the official rulebook, with the page to check.

HeroQuest: Return of the Witch Lord is an expansion for HeroQuest released in 1991 for 2–5 players, 120 minutes per game, and ages 10 and up. It was designed by Stephen Baker and its main mechanics are Variable Player Powers, Roll / Spin and Move, and Team-Based Game.

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About the game

Mentor’s head hung low as he entered the room. There was a sadness in his voice when he spoke. “Worthy companions, we must act fast. The Witch Lord is not dead! He has managed to find refuge in the fallen city of Kalos. Long ago, the city was destroyed by Morcar and given to the Witch Lord to rule. Beneath the ruins, the Witch Lord built for himself a great stronghold, for the light of day was too pure for his foul creatures to endure. Once the Witch Lord’s strength has fully returned, he will gather his army of the undead and attack the Empire. Only Heroes of great courage, or those with powerful magic, dare stand against him.” Contents. A new Quest Book containing 10 new adventures that must be played in sequence. 16 finely detailed Citadel Miniatures featuring: - 4 Zombies - 4 Mummies - 8 Skeletons New full-colour game board overlays and punchouts including: - 2 Main Entrance/Exit folded doors - 1 Revolving Room - 4 Spirit Rider tombs - 1 Death Mist - 2 Pit Trap tokens - 4 Secret Door tokens - 4 Fallen Rubble tokens Microbadges Buy One Expands HeroQuest

Designers

Publishers

  • Hasbro
  • Estrela
  • MB Juegos
  • Avalon Hill
  • Milton Bradley
  • MB Giochi
  • MB Spellen
  • MB Spiele

Questions and answers

HeroQuest: Return of the Witch Lord supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.