High Noon: Father Franklin
BGG rating
7.4

Expansion for High Noon

High Noon: Father Franklin

2021

Rules assistance for High Noon: Father Franklin

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60–120 min
  • 9+

Rules assistant for High Noon: Father Franklin

What would you like to know?

Answers come from the official rulebook, with the page to check.

High Noon: Father Franklin is an expansion for High Noon released in 2021 for 2–6 players, 60–120 minutes per game, and ages 9 and up. It was designed by Dwight Cenac II and its main mechanics are Player Elimination, Grid Movement, and Card Play Conflict Resolution.

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About the game

Once a devout apostle of the cloth, when the Vatican sold the land from under his abbey to the Royal Import Company who then slaughtered his flock, Father Franklin realized the corruption of the Church and took on a new mission of God: to cleanse the world of wickedness. Setting his sights toward the highest point of venality, the "Pinebox Priest" marches from chapel to chapel, baptizing the blasphemous with 7.62mm, and any other evildoers who stand in the way of his calling. Father Franklin is a one-man army, carrying a coffin-mounted machine gun that is as much a metaphor for the burden of heavy weight of the sin of this world. While this does hinder his movement, once he deploys, no amount of speed can save those caught his his rapid-fire cone of destruction.

Questions and answers

High Noon: Father Franklin supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.