High Noon: The Jenkins Brothers
BGG rating
9.5

Expansion for High Noon

High Noon: The Jenkins Brothers

2021

Rules assistance for High Noon: The Jenkins Brothers

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60–120 min
  • 9+

Rules assistant for High Noon: The Jenkins Brothers

What would you like to know?

Answers come from the official rulebook, with the page to check.

High Noon: The Jenkins Brothers is an expansion for High Noon released in 2021 for 2–6 players, 60–120 minutes per game, and ages 9 and up. It was designed by Dwight Cenac II and its main mechanics are Player Elimination, Grid Movement, and Card Play Conflict Resolution.

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About the game

Deep in the swamps of Pascagoula County sits a small barrel town of moonshiners founded by the Jenkins family. After the Governor’s violent crackdown of the industry left most of the family dead, the last surviving patriarch has gathered his kin and – with nothing left to lose - takes the fight straight city hall. But this will be no peaceful protest. The Jenkins Brothers are a trio of close range punishment. Two of the brothers, Jethro and Jonah, brandish powerful shotguns that execute carnage through cover and doors, while the giant Clifton’s brutish strength and combo attacks sends his opponents flying in every direction.

Questions and answers

High Noon: The Jenkins Brothers supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.