Hitler's War
BGG rank
BGG #7,771
BGG rating
6.3

Hitler's War

1981

Rules assistance for Hitler's War

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–3 players
  • 90–300 min
  • 12+
  • Complexity 3.0/5

For 1 player

Rules assistant for Hitler's War

What would you like to know?

Answers come from the official rulebook, with the page to check.

Hitler's War is a board game released in 1981 for 1–3 players, 90–300 minutes per game, and ages 12 and up. It was designed by Keith Gross and its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement.

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About the game

The game examines the war in Europe at several levels. Operation Barbarossa concentrates on the great ground struggle waged for four long years between Stalingrad and Berlin. The Fall of Germany begins at the eve of the great amphibious invasion of France and expands the war into the West. The War for Europe completes the picture with an examination of the entire 6 years of war in all of its ramifications. Great fleets of bombers may be launched towards enemy targets; swift Axis raiders joined by their deadly brethren, the U-Boat, can attempt to break the British supply line with America; mighty armadas may sail to challenge, in combat, for control of the seas, and much more. But Hitler's War does not limit one to just the kind of tactical or strategic decisions normally expected from a wargame. The great choices that faced each government must also be solved. Questions relating to war direction, production priorities, and research allotments become as important to ultimate victory as when to invade Russia or how much force will be needed to overrun France. Should the Allies attempt victory through airpower? How much should the Axis invest in large mechanized armies versus the construction of U-boats ? And who could build the atomic bomb first? Time Scale: three turns per year Map Scale: ca. 300 km per hex Players: two or three (varies with scenario) Playing Time: from 1 and 1/2 hours for the first scenario to 5 hours for an entire campaign Solitaire Playability : High Complexity: medium --(from the back of Avalon Hill edition box)

Questions and answers

Hitler's War supports 1–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.