
- BGG rank
- BGG #957
- BGG rating
- 7.4
Beast
- 2–4 players
- 60–120 min
- Complexity 3.1/5
- 2023

2026
Rules assistance for Hollow Pact
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Hollow Pact is a board game released in 2026 for 1–4 players, 60–150 minutes per game, and ages 14 and up. It was designed by Elon Midhall, Tyler Exsted, and Rafel Servent and its main mechanics are Hand Management, Push Your Luck, and Player Elimination.
Hollow Pact is a fast-paced, semi-co-operative game that blends horror, strategy, survival, and betrayal. In the game, you join a group of scoundrels; enter a ruined town, the lair of a deadly Beast; grab cargo precious to you, your fellow scoundrels, and that Beast; play to your strengths; plead with the spirits for aid; and find a route to escape with the loot and your life - if you can - because even if the Beast doesn't get you, your fellow scoundrels might as they follow their own hidden agendas. One player-controlled Beast uses its powers and the aid of spirits to hunt down the scoundrels and recover what they stole. The Beast also has secret goals, and accomplishing them makes thwarting the scoundrels easier. Hollow Pact plays out this thrilling, treacherous chase, with no two sessions playing the same. The game includes a modular map and multiple scenario setups/goals as well as solo and cooperative play variations. —description from the designer
Hollow Pact supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hollow Pact is 60–150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hollow Pact for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hollow Pact has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hollow Pact belongs to these categories: Fantasy, Horror, and Miniatures. Its main mechanics are Hand Management, Push Your Luck, and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hollow Pact are: Elon Midhall, Tyler Exsted, and Rafel Servent. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hollow Pact as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.