Hoogspanning: Het Verre Oosten
BGG rating
7.8

Expansion for Funkenschlag: EnBW

Hoogspanning: Het Verre Oosten

2011

Rules assistance for Hoogspanning: Het Verre Oosten

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Hoogspanning: Het Verre Oosten

What would you like to know?

Answers come from the official rulebook, with the page to check.

Hoogspanning: Het Verre Oosten is an expansion for Funkenschlag: EnBW released in 2011 for 2–6 players, 120 minutes per game, and ages 12 and up. It was designed by Friedemann Friese and its main mechanics are Auction / Bidding and Network and Route Building.

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About the game

This exclusive Dutch expansion box for Power Grid includes the officially released Power Grid: China/Korea and Power Grid: Russia & Japan: Korea: The Korean board comes with two separate resource markets (North/South). China: The Chinese board has rules for the planned economy in China - power plants come out in ascending order during step 1 and step 2. Japan: Based on the crowded geographical surroundings, the players can start two separate networks in Japan. The first connections are restricted to certain cities, guaranteeing a tough fight for the best networks. Russia: In Russia the market for power plants is restricted. Additionally, the standard rules for exchanging out of date power plants are changed, forcing the leading players to completely rethink their strategies. Expands: Power Grid

Questions and answers

Hoogspanning: Het Verre Oosten supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.