Hordes: Evolution
BGG rating
7.8

Expansion for Hordes

Hordes: Evolution

2007

Rules assistance for Hordes: Evolution

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 30 min
  • Complexity 2.8/5

Rules assistant for Hordes: Evolution

What would you like to know?

Answers come from the official rulebook, with the page to check.

Hordes: Evolution is an expansion for Hordes released in 2007 for 2–8 players and 30 minutes per game. It was designed by Matt Wilson (I) and its main mechanics are Variable Player Powers and Dice Rolling.

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About the game

Evolution is the first expansion to the Hordes miniatures game, which in turn is a completely compatible sister game to Warmachine. The book adds new units for each of the four Hordes factions, and new neutral Minions. Also included are painting guides, campaign rules and compiled errata and clarifications for the main rulebook. The book itself is 192 pages in full color available in both soft cover and hardcover versions. Expands Hordes

Questions and answers

Hordes: Evolution supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.