Hordes: Metamorphosis
BGG rating
7.7

Expansion for Hordes

Hordes: Metamorphosis

2009

Rules assistance for Hordes: Metamorphosis

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 60 min
  • 12+

Rules assistant for Hordes: Metamorphosis

What would you like to know?

Answers come from the official rulebook, with the page to check.

Hordes: Metamorphosis is an expansion for Hordes released in 2009 for 2–8 players, 60 minutes per game, and ages 12 and up. It was designed by Matt Wilson (I) and its main mechanics are Variable Player Powers and Dice Rolling.

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About the game

ADAPT & ANNIHILATE! Change of an epic scale is sweeping the land. Makeda leads the Army of the Western Reaches to the Abyssal Fortress. Thagrosh undergoes a terrifying transformation as the power of Everblight increases. Krueger pursues a path of glory and stirs an ancient enmity. Madrak struggles with the curse of Rathrok even as he relies on the axe's strength to defend his people. And above all, the dragon threat grows ever stronger. HORDES: Metamorphosis is the second expansion for the award-winning miniatures battle game set in the untamed lands of the Iron Kingdoms. Evolve your Monstrous Miniatures Combat with: Three commanding new warlocks for each faction, including new EPIC characters Powerful new war beasts for each faction, ready to rile Dragoon rules introduced into HORDES for the first time New painting and modeling guides for each faction Expands Hordes

Questions and answers

Hordes: Metamorphosis supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.