
- BGG rating
- 8.2
Hour of Glory: Bunkerstorm
- 2–4 players
- 60 min
- Complexity 2.8/5
- 2006

2004
Rules assistance for Hour of Glory: Stronghold Kit
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hour of Glory: Stronghold Kit is a board game released in 2004 for 2–4 players, 60 minutes per game, and ages 12 and up. It was designed by Richard Wolfrik Galland and Gav Tyler and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
Hour of Glory is a game for 2 to 4 players. The boxed set contains everything you need to wage war in the shadows: including two rulebooks, a colorful multi-part playing area, play markers and movers (metal miniatures are optional but recommended) and a mission timer. Up to three players play individual Allied agents while the other takes on the role of Stronghold Commander, with a garrison of troops at his disposal. As an elite Allied agent you must infiltrate the enemy Stronghold, obtain vital intelligence on the Axis secret weapon and escape to report your findings to HQ. You have two distinct tactical options: raiding (stealthy movement and silent killing) and assault (speed, aggression and liberal use of firepower). Whichever way you decide to tackle your mission, you have just 60 minutes to accomplish it before the Stronghold is locked down – after which, escape will be impossible. Playing the Stronghold Commander offers a strategic as well as tactical challenge. You take control of the Axis war base, deploy your Sentries to create defensive zones and send out a senior Officer to investigate reports of intruder activity. When you have identified the threat and located the agents, raise the alarm and mobilise your Guards. Don’t let them leave your Stronghold alive!
Hour of Glory: Stronghold Kit supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hour of Glory: Stronghold Kit is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hour of Glory: Stronghold Kit for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hour of Glory: Stronghold Kit has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hour of Glory: Stronghold Kit belongs to these categories: Wargame, Print & Play, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hour of Glory: Stronghold Kit are: Richard Wolfrik Galland and Gav Tyler. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hour of Glory: Stronghold Kit as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.