
- BGG rating
- 8.9
Rules assistance for Hybris: Apollo
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 60–180 min
- Complexity 4.0/5

Rules assistant for Hybris: Apollo
What would you like to know?
Answers come from the official rulebook, with the page to check.
Hybris: Apollo is an expansion for Hybris: Disordered Cosmos released in 2023 for 2–4 players and 60–180 minutes per game. It was designed by Damien Chauveau and its main mechanics are Variable Player Powers, Hand Management, and Pattern Building.
About the game
An expansion for Hybris: Disordered Cosmos containing a new god.
Categories
Mechanics
Designers
Publishers
- Intrafin Games
- Aurora Game Studio (France)
Questions and answers
Hybris: Apollo supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hybris: Apollo is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Hybris: Apollo has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hybris: Apollo belongs to these categories: Expansion for Base-game and Mythology. Its main mechanics are Variable Player Powers, Hand Management, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hybris: Apollo are: Damien Chauveau. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hybris: Apollo as an expansion for Hybris: Disordered Cosmos. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Hybris: Disordered Cosmos to use it. Check that your edition of Hybris: Disordered Cosmos is compatible, as some expansions were revised between editions.