
- BGG rank
- BGG #5,107
- BGG rating
- 6.4
iKNOW
- 2–6 players
- 60 min
- Complexity 1.4/5
- 2012

2014
Rules assistance for iKNOW: Innovations
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
iKNOW: Innovations is a board game released in 2014 for 2–4 players, 30 minutes per game, and ages 15 and up. Its main mechanics are Betting and Bluffing.
Win points by answering the question correctly on the level of your choice and earn more by guessing the other players’ success. Contains fascinating questions about inventions and innovations. Decide how many hints you need and bet whether your opponents know the right answer or not. Remember, that wrong bet can lead to losing precious points. Comes in a handy, compact size. Can be used as an extension of the original game or as a stand-alone game.
iKNOW: Innovations supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for iKNOW: Innovations is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists iKNOW: Innovations for ages 15 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
iKNOW: Innovations belongs to these categories: Card Game, Party Game, and Trivia. Its main mechanics are Betting and Bluffing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists iKNOW: Innovations as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.