
- BGG rank
- BGG #504
- BGG rating
- 7.5
51st State: Master Set
- 1–4 players
- 60–90 min
- Complexity 2.9/5
- 2016

Rules assistance for Imperial Settlers: We Didn't Start The Fire
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Imperial Settlers: We Didn't Start The Fire is an expansion for Imperial Settlers released in 2018 for 1–4 players, 45–90 minutes per game, and ages 10 and up. It was designed by Ignacy Trzewiczek and its main mechanics are Variable Player Powers, Hand Management, and Take That.
Imperial Settlers: We Didn't Start The Fire is the third Empire Pack for the Imperial Settlers engine-building card game. Join your favorite factions, best your opponents, and expand your empire! The expansion includes fifty five new cards, increasing replayability of the base game, as well as borders that are placed between each pair of players.
Imperial Settlers: We Didn't Start The Fire supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Imperial Settlers: We Didn't Start The Fire is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Imperial Settlers: We Didn't Start The Fire for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Imperial Settlers: We Didn't Start The Fire has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Imperial Settlers: We Didn't Start The Fire belongs to these categories: Expansion for Base-game. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Imperial Settlers: We Didn't Start The Fire are: Ignacy Trzewiczek. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Imperial Settlers: We Didn't Start The Fire as an expansion for Imperial Settlers. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Imperial Settlers to use it. Check that your edition of Imperial Settlers is compatible, as some expansions were revised between editions.