
- BGG rank
- BGG #27,900
- BGG rating
- 5.5
The Worst Game Ever
- 2–8 players
- 20 min
- Complexity 1.1/5
- 2014

2017
Rules assistance for Imperial Storm
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Imperial Storm is a board game released in 2017 for 2–9 players, 20–50 minutes per game, and ages 8 and up. Its main mechanics are Hand Management, Trading, and Dice Rolling.
Description from the publisher: Imperial Storm is a board game for 2 to 9 players set in historical Chinese Court (2-4 players for basic and competitive mode, 5-9 players for casual mode). It is a strategy game about collecting cards, managing your resources and overpowering your opponents: You can rely on princes with promising future to the throne, dukes with enormous wealth and power, or great generals with huge armies in their hands. Or you can ally with consorts plotting to gain favor, the queen ruling the royal harem, or the queen mother reluctant to let go of the puppet string. Even those seemingly innocent maids, or eunuchs murmuring in dark corners can get dirty jobs done. No king rules forever: proper use of limited resource and correct judgment of opponents and situations can help you to take advantage from different sides, survive in merciless conspiracies, and dominate the court in the end.
Imperial Storm supports 2–9 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Imperial Storm is 20–50 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Imperial Storm for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Imperial Storm has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Imperial Storm belongs to these categories: Party Game, Print & Play, and Dice. Its main mechanics are Hand Management, Trading, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Imperial Storm as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.