
- BGG rank
- BGG #2,710
- BGG rating
- 7.0
In Front of the Elevators
2019
Rules assistance for In Front of the Elevators
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 20–40 min
- 8+
- Complexity 1.4/5
For 2 players

Rules assistant for In Front of the Elevators
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Answers come from the official rulebook, with the page to check.
In Front of the Elevators is a board game released in 2019 for 2–4 players, 20–40 minutes per game, and ages 8 and up. It was designed by Saashi and its main mechanics are Hand Management and Area Majority / Influence.
About the game
In Front of the Elevators (エレベータ前で) is a card game in which you compete to get more of your family members in the front of the elevator line at the department store than other players can. Today, the whole family has come out to do some shopping at the department store, but there's a crowd in front of the elevators. Can we make it to our favorite floors? Moms cut in after dads, Grandpas butt in in front of girls, everyone is skipping in line. When three friends find each other, they head to the café instead. Can your family squeeze into the crowded elevator? Your goal is to help your family members get onto the next elevator, which can hold only a few more people. You score points for each of your family members who get on. All family members have a "Cut In Line" ability or a "Lost Child" ability. Use those abilities well to cut your way to the front of the elevator line, and squeeze into the elevator, just before the doors close. If they get on the elevator that goes to their favorite floor, you get double points. The game is played over three rounds, and scoring takes place at the end of each round. Players total their round scores to find a winner.
Categories
Designers
Publishers
- Popcorn Games
- Muduko
- CMON Global Limited
- Well Designed Game
- Saashi & Saashi
- Cacahuete Games
Questions and answers
In Front of the Elevators supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for In Front of the Elevators is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists In Front of the Elevators for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
In Front of the Elevators has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
In Front of the Elevators belongs to these categories: Card Game. Its main mechanics are Hand Management and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of In Front of the Elevators are: Saashi. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists In Front of the Elevators as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.