
- BGG rank
- BGG #3,335
- BGG rating
- 6.4
Intrigue
1994
Rules assistance for Intrigue
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 3–5 players
- 45 min
- 14+
- Complexity 1.9/5
About the game
This pure negotiation game pits the players as Renaissance era families that are engaging in rampant nepotism. Players are seeking positions in the other families' businesses, and to further that pursuit players offer bribes. However, once accepting a bribe, the 'bought' player is under absolutely no obligation to honor the highest briber or any other verbal deal. In a word, this game is vicious. The new AMIGO edition came out in 2005. The main difference between the F.X. Schmid and the AMIGO versions are that the the F.X. Schmid version uses five houses/buildings per player, with values of 1,2,3,5, and 10, but the AMIGO version uses four buildings/houses per player, with values of 1,3,6, and 10. Accordingly, the F.X. Schmid version has five professions - knight, merchant, lawyer, writer, and clergy - but the AMIGO version retains only clergy and writer, and adds chemist and doctor.
Categories
Designers
Publishers
- Popcorn Games
- AMIGO
- F.X. Schmid
- Mandoo Games
- Mayfair Games
- Cranio Creations
- Igiari
- JELLY JELLY GAMES
Questions and answers
The rules assistant for Intrigue will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Intrigue supports 3–5 players according to the catalogue.
The listed playing time for Intrigue is 45 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Intrigue for ages 14 and up. Check the age guidance on your edition.
The credited designers of Intrigue are: Stefan Dorra.
The catalogue lists Intrigue as a base game.
Rules assistant for Intrigue
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