
- BGG rank
- BGG #23,396
- BGG rating
- 5.9
Aqua Brunch
- 3–7 players
- 20 min
- Complexity 1.0/5
- 2014

2012
Rules assistance for Jungle Brunch
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Jungle Brunch is a board game released in 2012 for 2–5 players, 20 minutes per game, and ages 6 and up. It was designed by Luca Borsa and Luca Bellini and its main mechanics are Hand Management and Simultaneous Action Selection.
In the card game Jungle Brunch, everybody is very hungry, so what food can you find for your animals? You need to find the tastiest food, but watch out for dangerous predators that hope to eat you! Play your cards carefully, escape from the tigers, and keep an eye on the sky in case a vulture is watching you – after all, little animals make a great dessert! Each player has an identical deck of 22 animal cards; at the start of the game, players shuffle their decks, then draw six cards as a starting hand. Someone shuffles the plant deck, then lays out plants until at least one (regular or famine) card is available for each type of plant and at least 3-7 plant cards are available (with the number depending on the number of players). Each turn the starting player lays down two cards – one face-up and the other face-down – then each other player does the same. Players then reveal all their cards and work their way down the food chain: Bats attack herbivores, weakening them and making them eat more slowly; snakes scare away the strongest animal; elephants, tigers, buffaloes and monkeys then eat (one card) in order of their strength, from high to low; elephants eat nuts, or bananas if no nuts remain; tigers eat the highest-valued buffalo or monkey; buffaloes eat herbs, then bananas; monkeys eat anything but prefer bananas; warthogs eat last but consume two items; the animal young copy the animal they're played with and eat at the same time; vultures feed on buffaloes and monkeys that are forced to eat famine cards – or any such animal that fed. (They're not that choosey, really.) Animals can also be played in matching pairs, which prevents them from being eaten but restricts them to only one food card. After the round ends, each player draws two more animal cards from his deck, the plant selection is replenished, then a new round begins, with the player who ate first in the previous round playing first now. As soon as players have only four cards in hand or the plant selection can't be refilled, the game ends, and the player with the most food points wins!
Jungle Brunch supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Jungle Brunch is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Jungle Brunch for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Jungle Brunch has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Jungle Brunch belongs to these categories: Card Game and Animals. Its main mechanics are Hand Management and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Jungle Brunch are: Luca Borsa and Luca Bellini. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Jungle Brunch as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.