
- BGG rank
- BGG #2,109
- BGG rating
- 6.4
Jungle Speed
- 2–10 players
- 10 min
- Complexity 1.1/5
- 1997

2011
Rules assistance for Jungle Speed: Electronique
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Jungle Speed: Electronique is a board game released in 2011 for 3–8 players, 15 minutes per game, and ages 7 and up. It was designed by Thomas Vuarchex and Pierrick Yakovenko and its main mechanics are Pattern Recognition.
Jungle Speed Electronique keeps the familiar game play elements from Jungle Speed: Players reveal cards from their individual stacks one at a time, and whenever two players have identical cards face-up in front of themselves, they race to grab the totem first. Whoever does so gives his cards to the slowpoke. The first player to rid himself of cards wins. What's new in the electronic version of this game is the totem will give you directions from time to time that change the nature of game play – some of which might lead you into doing the wrong thing! Jungle Speed Electronique includes three levels of game play with a dozen special actions programmed into the totem.
Jungle Speed: Electronique supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Jungle Speed: Electronique is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Jungle Speed: Electronique for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Jungle Speed: Electronique belongs to these categories: Card Game, Party Game, and Action / Dexterity. Its main mechanics are Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Jungle Speed: Electronique are: Thomas Vuarchex and Pierrick Yakovenko. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Jungle Speed: Electronique as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.