
- BGG rank
- BGG #4,599
- BGG rating
- 6.2
Happy Little Dinosaurs
- 2–4 players
- 30–60 min
- Complexity 1.4/5
- 2021

2009
Rules assistance for Jurassic Wars
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Jurassic Wars is a board game released in 2009 for 2–5 players, 25 minutes per game, and ages 8 and up. Its main mechanics are Variable Player Powers, Hand Management, and Take That.
They fought tooth and claw for 160 million years... let the battles begin again. Jurassic Wars is a dinosaur combat game with computer-generated images and an unusual game mechanism. During the game players must carefully play Dinocards from their hand and must judge when to play a Combat card, which can alter the outcome of the combat. Timeline cards can also affect combat. There are two types of dice - green and red - and they vary in their effectiveness in scoring a hit. Green dice are used by herbivores and red by carnivores. Play consists of combats between pairs of players. During combat players take the appropriate number of combat dice, which vary according to a few simple conditions, and start rolling. The aim is to score hits against the opposing dinosaur. Jurassic Wars features an interesting game mechanism where the combat dice also serve as the number of hit points that each dinosaur can sustain in combat. After a series of rolls, one player will be left with no dice to throw and his or her dinosaur is defeated. With every combat, another dinosaur is removed from play. As the game progresses some players will lose all their dinocards and be eliminated until only one player is left standing and is the winner. The simple, probability-based game mechanism is flexible allowing for basic game parameters to be changed and also lending itself to many different variations, such as Jurassic Wars Whist, a points scoring game that involves greater skill and judgement, and Jurassic Wars Casino, a Craps-style gambling game. Details are available from the publisher’s website. Expansion sets are in development.
Jurassic Wars supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Jurassic Wars is 25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Jurassic Wars for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Jurassic Wars has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Jurassic Wars belongs to these categories: Card Game, Fighting, and Animals. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Jurassic Wars as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.