
- BGG rank
- BGG #22,230
- BGG rating
- 6.2
Math Rush: Addition & Subtraction
- 1–5 players
- 15–20 min
- Complexity 1.3/5
- 2020

2026
Rules assistance for Kernel Panic
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Kernel Panic is a board game released in 2026 for 1–4 players, 10–20 minutes per game, and ages 13 and up. It was designed by Michael Patashnik and its main mechanics are Cooperative Game, Real-Time, and Multi-Use Cards.
Race the clock as a team of processors in a digital device! In this real-time puzzle game, you have 10 minutes to complete as many Tasks as possible. Satisfy your Task’s requirements using your hand of multi-purpose Action cards: Play an Action as a Statement to perform math operations and reach your target numbers or as an Access to copy numbers between your local storage counters and the shared storage counters. Everyone plays simultaneously in Kernel Panic, drawing from a shared Action deck and playing cards as quickly as they can. Collaboration is all but mandatory: Many Tasks are too complex for one processor to solve alone, requiring you to compute useful numbers for teammates to use or work together on shared requirements. Just be careful—most Tasks have conflicting conditions and storage space is limited, so helping one teammate with their Task might accidentally clobber another’s hard work. The game ends the moment the 10-minute timer expires. The more Tasks you complete, the higher your score. Once you get the hang of things, add Bugs and Outages to the deck for a greater challenge. Every game is a race to optimize your performance, conquer the chaos, and set a new high score! — Description from the designer
Kernel Panic supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Kernel Panic is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kernel Panic for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kernel Panic has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kernel Panic belongs to these categories: Puzzle, Real-time, and Math. Its main mechanics are Cooperative Game, Real-Time, and Multi-Use Cards. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Kernel Panic are: Michael Patashnik. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kernel Panic as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.