Kharkov 1943
BGG rank
BGG #21,378
BGG rating
6.6

Kharkov 1943

1999

Rules assistance for Kharkov 1943

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 12+
  • Complexity 2.9/5

For 2 players

Rules assistant for Kharkov 1943

What would you like to know?

Answers come from the official rulebook, with the page to check.

Kharkov 1943 is a board game released in 1999 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Nicolas Stratigos and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

"Kharkov 1943", published in 1999 in "Vae Victis" issue 25, is a wargame which covers the operations "Star" and "Gallop" around Kharkov in February-March 1943. This wargame uses a variation of the system used in Vae Victis issue 13 for "Arnhem". The focus of the game system is on initiative and command, with alternating formation activations (i.e., the German player activates one General's command, then the Soviet player activates one General's command, and repeat until all the units are activated). This is one of Vae Victis's larger games in terms of counters and markers, but still fits on the standard Vae Victis map (which is far smaller than the typical ca. 2' x 3' American wargame map). This issue also includes counters for a scenario for "Caesar: Conquest of Gaul," the Batte of Sos. As with all Vae Victis wargames, the counters need to be cut out and mounted. The rules are entirely in French, although translations in English are available online.

Questions and answers

Kharkov 1943 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.