
- BGG rank
- BGG #19,550
- BGG rating
- 5.9
Killer Bunnies and the Conquest of the Magic Carrot
- 2–8 players
- 60 min
- Complexity 1.9/5
- 2011

Expansion for Killer Bunnies and the Quest for the Magic Carrot
Rules assistance for Killer Bunnies and the Quest for the Magic Carrot: Stainless STEEL Booster
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Killer Bunnies and the Quest for the Magic Carrot: Stainless STEEL Booster is an expansion for Killer Bunnies and the Quest for the Magic Carrot released in 2005 for 2–8 players, 90 minutes per game, and ages 12 and up. It was designed by Jeffrey Neil Bellinger and its main mechanics are Hand Management, Take That, and Trading.
Regular bunnies will quiver and quake with the arrival of the Super Bunnies! These new bunnies give players die roll advantages, two card plays, and bunny color monopolies! The Stainless Steel Deck adds 55 cards to your existing set, higher level Defense Cards, and just a tad more Cabbage and Water. Other fantastic cards include: Dated Weapons with a level that depends on the day of the month, Miracle Growth to double your Clovers, Duck Tape which allows you to launch multiple weapons at an opponent, and Happy Scrappy Hero Pup who might just save the day. Can your bunnies survive the Japanese Rabbit Trap or an attack from Pumpkin Ridge? Use Temporal Flux to escape a treacherous opponent or 1943 to "steel" his cards. This Booster Deck has zeal, it's quite ideal, and it's named Stainless Steel. CONTENTS :: 55 large cards, 10 small cards, 4 Red card stands, & Instructions. Expands: Killer Bunnies and the Quest for the Magic Carrot
Killer Bunnies and the Quest for the Magic Carrot: Stainless STEEL Booster supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Killer Bunnies and the Quest for the Magic Carrot: Stainless STEEL Booster is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Killer Bunnies and the Quest for the Magic Carrot: Stainless STEEL Booster for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Killer Bunnies and the Quest for the Magic Carrot: Stainless STEEL Booster has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Killer Bunnies and the Quest for the Magic Carrot: Stainless STEEL Booster belongs to these categories: Card Game, Humor, and Negotiation. Its main mechanics are Hand Management, Take That, and Trading. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Killer Bunnies and the Quest for the Magic Carrot: Stainless STEEL Booster are: Jeffrey Neil Bellinger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Killer Bunnies and the Quest for the Magic Carrot: Stainless STEEL Booster as an expansion for Killer Bunnies and the Quest for the Magic Carrot. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Killer Bunnies and the Quest for the Magic Carrot to use it. Check that your edition of Killer Bunnies and the Quest for the Magic Carrot is compatible, as some expansions were revised between editions.