Kinfire Council: Winds of Change
BGG rating
8.0

Expansion for Kinfire Council

Kinfire Council: Winds of Change

2025

Rules assistance for Kinfire Council: Winds of Change

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 90–120 min
  • 14+
  • Complexity 3.0/5

Rules assistant for Kinfire Council: Winds of Change

What would you like to know?

Answers come from the official rulebook, with the page to check.

Kinfire Council: Winds of Change is an expansion for Kinfire Council released in 2025 for 1–6 players, 90–120 minutes per game, and ages 14 and up. It was designed by Kevin Wilson and its main mechanics are Variable Player Powers, Cooperative Game, and Solo / Solitaire Game.

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About the game

Take the intrigue of Din’Lux to new heights with Winds of Change. This expansion introduces dynamic rezoning mechanics for legacy-style progression, new lighthouse sites, and an optional solo or co-op play mode. Fresh threats, decrees, and resources like favor tokens enrich the political drama and deepen the strategic landscape, an irresistible upgrade for engaged players and a compelling upsell for savvy retailers. This is not a stand-alone game. Kinfire Council base game is required to play. Remake the city of Din'Lux with new location tiles and re-zoning decrees that evoke the game board over time. Give in to temptation and spend powerful Favor tokens to help both yourself and the Cult. The punishing Cult decree deck will allow you and your fellow Councilors to play in co-op mode or go against the Cult in your own in solo -play. —description from the publisher

Designers

Publishers

  • Incredible Dream Studios
  • Present Is Future Games (PIF GAMES)

Questions and answers

Kinfire Council: Winds of Change supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.