
- BGG rank
- BGG #12,763
- BGG rating
- 6.6
Warp 6
- 2–3 players
- 20 min
- Complexity 1.8/5
- 2002

2001
Rules assistance for Knockabout
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Knockabout is a board game released in 2001 for 2 players, 20 minutes per game, and ages 10 and up. It was designed by Greg Lam and its main mechanics are Dice Rolling and Grid Movement.
Knockabout is an abstract board game where players are trying to push the other players' pieces off the hexagonal board. The pieces are 4-, 6-, and 8-sided dice which move in a straight line as far as the number on their top face. Whenever a die gets hit by other pieces (friendly or otherwise), the last die to move as a result of the collision gets rerolled. Pieces knocked into the outer ring are eliminated from the game, but still can prevent future pieces from being knocked into the same spot. The first player to knock five out of his opponent's nine pieces into the outer ring wins. The game is mostly a mixture of attempting to maneuver ones pieces into strong positions, gently bumping them to get high numbers, and sabotaging the opponents' positions so their pieces have more limited movement.
Knockabout supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Knockabout is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Knockabout for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Knockabout has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Knockabout belongs to these categories: Dice and Abstract Strategy. Its main mechanics are Dice Rolling and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Knockabout are: Greg Lam. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Knockabout as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.