
- BGG rank
- BGG #5,853
- BGG rating
- 6.3
Utopia
- 2–5 players
- 60 min
- Complexity 2.7/5
- 2007

2014
Rules assistance for Korrigans
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Korrigans is a board game released in 2014 for 2–5 players, 45 minutes per game, and ages 8 and up. It was designed by Ludovic Vialla and Arnaud Urbon and its main mechanics are Area Movement.
Each player in Korrigans has two korrigans (a.k.a. fairies or spirits) and must use them to move about the landscape, claim animal tokens in order to access other parts of the land, and eventually find the pot of gold that will become visible once the rainbow's location is revealed. In more detail, players take their first two turns to place their korrigans on the game board; with each korrigan you place, you look at the tokens in that location and keep one of them. These tokens show either gold (which possibly gives you points at the end of the game) or an animal (which allows you to pass through gates that bear that animal to reach a different landscape). From the third turn on, players use their animal tokens to move their korrigans and pick up more tokens. Each round the player holding the bag draws a rainbow token and places it in one of the rows or columns on the board; this means that the pot of gold won't appear in this row or column in the final part of the game. Once the gold is finally placed on the game board, players have a final round in which they try to reach the pot with their korrigans. If a player reaches the pot with one korrigan, he scores 10 points and if both of his korrigans reach the pot he scores 15 points. Whoever has the highest score wins!
Korrigans supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Korrigans is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Korrigans for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Korrigans has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Korrigans belongs to these categories: Fantasy. Its main mechanics are Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Korrigans are: Ludovic Vialla and Arnaud Urbon. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Korrigans as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.