Krosmaster: Arena – Season 2 Exp #6 – Dragoon Power
BGG rating
7.3

Expansion for Krosmaster: Arena

Krosmaster: Arena – Season 2 Exp #6 – Dragoon Power

2014Powered by BGG

Rules assistance for Krosmaster: Arena – Season 2 Exp #6 – Dragoon Power

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 14+
  • Complexity 1.5/5

Rules assistant for Krosmaster: Arena – Season 2 Exp #6 – Dragoon Power

What would you like to know?

Answers come from the official rulebook, with the page to check.

Krosmaster: Arena – Season 2 Exp #6 – Dragoon Power is an expansion for Krosmaster: Arena released in 2014 for 2–4 players, 60 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers, Push Your Luck, and Dice Rolling.

Similar games

About the game

This window box expansion contains 4 new figures with cards for use in Krosmaster: Arena. Four new figures (Harry Sah, Diver Birel, Bonta Riktus, Sufokia Riktus) Four Character Cards Four "Bonus Elements" -- terrain & tokens "Pink Dragoone" token (for Harry Sah) "Living Shovel" token (for Diver Birel)

Editions

  • Krosmaster: Arena – Season 2 Exp #6 – Dragoon PowerenJapanime Games2014

Questions and answers

Krosmaster: Arena – Season 2 Exp #6 – Dragoon Power supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.