
- BGG rank
- BGG #11,341
- BGG rating
- 6.2
Grave Robbers II: Skippy's Revenge
- 2–6 players
- 30 min
- Complexity 1.3/5
- 2003

2003
Rules assistance for Kung Fu Samurai on Giant Robot Island
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Kung Fu Samurai on Giant Robot Island is a board game released in 2003 for 2–6 players, 30 minutes per game, and ages 13 and up. It was designed by Stephen Tassie.
The third game in the B-Movie Series of card games by Z-Man Games. It focuses on martial arts movies, anime, and giant monster movies. Players play characters, locations, and prop cards to create a movie. Creature cards are played to kill off characters in other movies and Special FX cards are used to perform various special actions at (almost) any time. The goal of the game is to have the most points in your movie when "Roll the Credits" is played or the draw deck runs out. This game adds the 'Kung Fu' trait to certain characters, allowing them to attack and knock out other characters so they don't count as part of the movie until the next turn. This game can be played as a stand-alone product or mixed with any other B-Movie Series games.
Kung Fu Samurai on Giant Robot Island supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Kung Fu Samurai on Giant Robot Island is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Kung Fu Samurai on Giant Robot Island for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Kung Fu Samurai on Giant Robot Island has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Kung Fu Samurai on Giant Robot Island belongs to these categories: Card Game, Humor, and Movies / TV / Radio theme. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Kung Fu Samurai on Giant Robot Island and want something comparable for your next game night.
The credited designers of Kung Fu Samurai on Giant Robot Island are: Stephen Tassie. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Kung Fu Samurai on Giant Robot Island as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.