
- BGG rank
- BGG #27,657
- BGG rating
- 5.3
3 SPOT game
- 2 players
- 10 min
- Complexity 1.5/5
- 1996

Rules assistance for L-Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
L-Game is a board game released in 1968 for 2 players and 10 minutes per game. It was designed by Edward de Bono and its main mechanics are Enclosure.
From Mr. de Bono's website: The intention was to produce the simplest possible game that could be played with a high degree of skill. An attempt was made to fulfill the following conditions: 1. A minimum number of playing pieces, preferably one each. The smallest possible board. 2. A game with very few rules, one that would be very simple to learn and play. 3. A game that could be played with a high degree of skill. 4. A game that would not be determinate. A determinate game such as nim or noughts and crosses, is one in which the starting player could always win if he knew the strategy. An indeterminate game is one which two perfect players would play forever. The L game was the result. Each player has only one piece. The board is four squares by four squares. Appears with 3 SPOT game in Rex Games' Two Smart Games mini-anthology.
L-Game supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for L-Game is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
L-Game has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
L-Game belongs to these categories: Abstract Strategy. Its main mechanics are Enclosure. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of L-Game are: Edward de Bono. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists L-Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.