
- BGG rank
- BGG #12,615
- BGG rating
- 7.4
Lawyer Up: Season 2
- 1–2 players
- 2023

Rules assistance for Lawyer Up: Witch Trial
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Lawyer Up: Witch Trial is an expansion for Lawyer Up released in 2021 for 2 players, 60–75 minutes per game, and ages 13 and up. It was designed by Samuel Bailey and Mike Gnade and its main mechanics are Set Collection, Area Majority / Influence, and Pattern Building.
Between February 1692 and May 1693 more than two hundred people were accused of being witches in colonial Massachusetts. This case takes a look at this infamous time in America's history, where mass hysteria is taking hold of the judicial system. The Witch Trial does away with the jury and is instead lead by an angry mob who is ready to hang anybody they believe is a witch. The goal of the Prosecution is to hang 3 witnesses as witches before they run out of cards. The defense is scrambling to keep the mob under control and prevent a full blown witch hunt!
Lawyer Up: Witch Trial supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Lawyer Up: Witch Trial is 60–75 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lawyer Up: Witch Trial for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lawyer Up: Witch Trial has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lawyer Up: Witch Trial belongs to these categories: Card Game and Expansion for Base-game. Its main mechanics are Set Collection, Area Majority / Influence, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lawyer Up: Witch Trial are: Samuel Bailey and Mike Gnade. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lawyer Up: Witch Trial as an expansion for Lawyer Up. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Lawyer Up to use it. Check that your edition of Lawyer Up is compatible, as some expansions were revised between editions.