
- BGG rank
- BGG #8,558
- BGG rating
- 6.4
Mythicals
- 2 players
- 15 min
- Complexity 1.4/5
- 2025

2023
Rules assistance for Le grand méchant Monstre
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Le grand méchant Monstre is a board game released in 2023 for 2–4 players, 20 minutes per game, and ages 5 and up. It was designed by Benoit Turpin and Joan Dufour and its main mechanics are Race, Push Your Luck, and Dice Rolling.
Time to go back to Monster School! All pupils are ready to start working again. They have been asked to draw the scariest monster of the school to become the Big Bad Monster! Every turn, each player picks one of the available dice, then draw the matching feature on their sheet, adding an eye, tooth, leg, arm, horn or accessory to their Monster. When a Monster gets 2, 3 or 5 features of the same type, its owner can choose to add the matching Scare token to their track on the Scare-o-Meter. But beware: each token is unique and a player can pick only one for each feature! The goal of the game is have your Scare-O-meter full with Scare tokens before the other players do. To be the first to fill your Scare-o-Meter, you will need to watch your opponents closely and figure out if you can push your luck, or if you should rather play it safe. -description from publisher
Le grand méchant Monstre supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Le grand méchant Monstre is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Le grand méchant Monstre for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Le grand méchant Monstre has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Le grand méchant Monstre belongs to these categories: Fantasy, Children's Game, and Dice. Its main mechanics are Race, Push Your Luck, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Le grand méchant Monstre are: Benoit Turpin and Joan Dufour. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Le grand méchant Monstre as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.