
- BGG rating
- 8.2
Legendary: A James Bond Deck Building Game Expansion
- 1–5 players
- 30–60 min
- Complexity 2.5/5
- 2020

2019
Rules assistance for Legendary: A James Bond Deck Building Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Legendary: A James Bond Deck Building Game is a board game released in 2019 for 1–5 players, 45 minutes per game, and ages 14 and up. It was designed by Daniel Mandel, Ben Cichoski, and Devin Low and its main mechanics are Cooperative Game, Solo / Solitaire Game, and Deck, Bag, and Pool Building.
“The name’s Bond. James Bond.” Welcome to Legendary: James Bond 007! In this game 1-5 players can play four classic Bond movies: Goldfinger, The Man With The Golden Gun, GoldenEye, or Casino Royale. Can you foil Operation: Grand Slam and end Goldfinger’s plot to contaminate the gold supply of the United States? Do you have the steely nerve to best Le Chiffre in the high-stakes poker tournament at Casino Royale? In this game the players are in control. The fate of the world is up to you. You can fight against the forces of evil by yourself or gather a cadre of up to four friends. Defeat the evil Masterminds as they lead powerful Villains in an attempt to complete their Schemes to gain power and world dominance! Game Summary Each player starts with their own deck of basic starting cards. At the start of your turn, play the top card of the Villain Deck which allows Villains and Missions to enter “On Assignment”, acquire Gadgets, and wreak havoc on the players in other nefarious ways. Then play Hero cards from your hand to generate Attack, Recruit Points, and special abilities. You use Attack to defeat your enemies. You use Recruit Points to recruit more powerful Heroes from “Q Branch” for your deck. Whenever your deck runs out of cards, shuffle your discard pile to make a new deck, including all the new Heroes you recruited. This way your deck gets stronger and stronger over time. Build up enough power, and you can defeat the Mastermind! But be careful: If the players fail too many Missions, the Mastermind wins the game! Game Contents Rulebook, Game Mat and 600 cards: • 14 cards for each of 20 different Heroes (280 cards: Each Hero has 1 rare, 3 uncommons, 5 of one common, and 5 of another common) • 8 cards for each of 4 different Villain Groups (32 cards) • 9 cards for each of 4 different Mission Groups (36 cards) • 10 cards for each of 4 different Henchmen Villain Groups (40 cards) • 40 007 Basic Starter Heroes • 20 00 Agent Basic Starter Heroes • 5 Special Starter Heroes for each of 4 eras of James Bond. (20 cards) • 12 Miss Moneypenny Starter Allies • 30 Gadgets • 30 Wounds • 4 Masterminds, each with 4 Mastermind Tactics (20 cards) • 8 different Schemes • 5 Scheme Twists • 5 Master Strikes • 22 Extra Cards • 60 Dividers -description from publisher
Legendary: A James Bond Deck Building Game supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Legendary: A James Bond Deck Building Game is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Legendary: A James Bond Deck Building Game for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Legendary: A James Bond Deck Building Game has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Legendary: A James Bond Deck Building Game belongs to these categories: Card Game, Movies / TV / Radio theme, and Novel-based. Its main mechanics are Cooperative Game, Solo / Solitaire Game, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Legendary: A James Bond Deck Building Game are: Daniel Mandel, Ben Cichoski, and Devin Low. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Legendary: A James Bond Deck Building Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.