
- BGG rating
- 6.1
Leo: The Brush
- 2–5 players
- 30 min
- 2016

2016
Rules assistance for Leo
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Leo is a board game released in 2016 for 2–5 players, 30 minutes per game, and ages 6 and up. It was designed by Leo Colovini and its main mechanics are Hand Management, Memory, and Cooperative Game.
Leo the lion's mane is far too long and he risks looking shaggy and losing the respect of his fellow animals — but those same animals keep stopping him to chit-chat while on the way to a haircut. Can you get this king of the jungle to the barber shop in time? In Leo, players need to help Leo reach the barber shop before it closes for the day. To set up, place all of the animal tiles face down, shuffle them, then create a track that leads from Leo's bed to Bobo's Barber Shop. Set the clock to 8:00 a.m. Each player starts a number of cards in hand. On a turn, a player plays one card to move Leo ahead 1-4 spaces on the track, then reveals the animal tile on which Leo landed. If the tile is the same color as the card just played, the clock remains at the same time as it was at the start of the turn; if the tile has a different color, however, the clock moves ahead 1-5 hours depending on the animal depicted. Poor Leo! If the clock reaches 8:00 p.m. before Leo arrives at the barber shop, the round ends and Leo must return home in order to try again the next day. Turn all face-up tiles face down again. If the players manage to get Leo to the barber shop within five days to get him a trim, they win!
Leo supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Leo is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Leo for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Leo has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Leo belongs to these categories: Animals, Children's Game, and Mythology. Its main mechanics are Hand Management, Memory, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Leo are: Leo Colovini. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Leo as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.