
- BGG rank
- BGG #8,569
- BGG rating
- 7.0
L'Aéropostale
- 2–5 players
- 70 min
- Complexity 3.0/5
- 2013

2007
Rules assistance for Les 7 Blasons
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Les 7 Blasons is a board game released in 2007 for 2–7 players, 45 minutes per game, and ages 12 and up. It was designed by Michel Pinon and its main mechanics are Trick-taking.
This is a game of tactics and counter-attacks during which you will seize any opportunity to take tricks and get blazons other than yours. Each player plays for his/her own self but alliances may be useful and are sometimes more than welcome. But beware of traitors! The goal of the game is to score as many points as possible by taking tricks and collecting blazons other than yours. You will score points for the tricks you get and the blazons placed in front of you, but remember that the only blazons from which you can get points should be face up and different from your own blazon!!! Game contents: 56 playing cards: 8 per blazon, each representing a character (mischievous, peasant, fiddler, magistrate, friar, intendant, middle-class woman and middle-class man); some characters have special powers. Card values range from 0 to 7; 7 “blazon cards” used for player identification and scoring points; 28 “blazon tokens” (4 tokens per blazon); 1 booklet including game rules; 11 additional cards, for game variants: 4 “middle-class” cards (lower, average, upper, higher), and 7 other “friar” playing cards (with special powers).
Les 7 Blasons supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Les 7 Blasons is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Les 7 Blasons for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Les 7 Blasons has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Les 7 Blasons belongs to these categories: Card Game and Medieval. Its main mechanics are Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Les 7 Blasons are: Michel Pinon. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Les 7 Blasons as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.