Level 7 [Omega Protocol]: Extreme Prejudice
BGG rating
8.1

Expansion for Level 7 [Omega Protocol]

Level 7 [Omega Protocol]: Extreme Prejudice

2016

Rules assistance for Level 7 [Omega Protocol]: Extreme Prejudice

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • Complexity 2.8/5

Rules assistant for Level 7 [Omega Protocol]: Extreme Prejudice

What would you like to know?

Answers come from the official rulebook, with the page to check.

Level 7 [Omega Protocol]: Extreme Prejudice is an expansion for Level 7 [Omega Protocol] released in 2016 for 2–6 players. It was designed by Will Schoonover and its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.

Similar games

About the game

After the Agency executed Omega Protocol, Subterra Bravo was nothing but a smoldering crater. We thought there were no survivors. We were wrong. Dr. Cronos is at large. A new team of Agency commandos, call sign Tin Man, has tracked the rogue alien to a secret research facility in Russia. Their mission: exterminate. Meanwhile, Cronos has revived Russian experiments incorporating Ghin technology. In his new Russian collaborators he has found the means to protect his nefarious research. To reach Cronos, the commandos will first have to go through his army of Spetznaz and confront a new genetically engineered nightmare. But Tin Man has a hulking mech suit bristling with weapons and high-tech capabilities, as well as an unlikely ally in Thoth, a Ghin scientist with powerful psychotronic abilities and the sworn enemy of Dr. Cronos. Extreme Prejudice is an adrenaline-fueled expansion for LEVEL 7 [OMEGA PROTOCOL], a semi-cooperative board game of miniatures-based tactical combat for 2–6 players. Includes five new scenarios, three new enemy types, and two new commandos.

Questions and answers

Level 7 [Omega Protocol]: Extreme Prejudice supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.