Level 7 [Omega Protocol]: The Judas Protocol Mission Guide
BGG rating
7.5

Expansion for Level 7 [Omega Protocol]

Level 7 [Omega Protocol]: The Judas Protocol Mission Guide

2016

Rules assistance for Level 7 [Omega Protocol]: The Judas Protocol Mission Guide

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60–90 min
  • 14+

Rules assistant for Level 7 [Omega Protocol]: The Judas Protocol Mission Guide

What would you like to know?

Answers come from the official rulebook, with the page to check.

Level 7 [Omega Protocol]: The Judas Protocol Mission Guide is an expansion for Level 7 [Omega Protocol] released in 2016 for 2–6 players, 60–90 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling.

Listen to the story

About the game

Four missions for Level 7 [Omega Protocol] Before the events of novel The Judas Protocol, Disco Team had to deal with a desperate situation in the Subterra Foxtrot facility. With the Mission Guide, you play through four different missions as Disco Team to try and put a lid on things before they spiral out of control. Each mission features both an easy and a hard mode — for when you really want to challenge Disco Team — and should be played with the components in the Level 7 [Omega Protocol] core game. —description from the publisher

Questions and answers

Level 7 [Omega Protocol]: The Judas Protocol Mission Guide supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.