
- BGG rank
- BGG #845
- BGG rating
- 7.2
Treasure Island
- 2–5 players
- 45 min
- Complexity 2.2/5
- 2018

2021
Rules assistance for Loading
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Loading is a board game released in 2021 for 2–7 players, 5 minutes per game, and ages 7 and up. It was designed by Marc Paquien and its main mechanics are Race, Simultaneous Action Selection, and Speed Matching.
In Loading, all the players try simultaneously to collect as many progression points as possible. Who will be the fastest...or the wisest? All players but one start with a deck of cards in hand; the final player waits, hand outstretched, for another player to hand them a deck. As soon as you have a deck, examine it as quickly or as thoroughly as you wish for a progression card to play on your stack. You must play cards in ascending order, but you need not play them sequentially. Once you've played a card, get rid of the deck by placing it in the hand of whoever waits. Once you've gathered enough progression points — or at least once you think you're in a good position — you can discard the deck instead of giving it to someone else, then take a bonus STOP card. There aren't enough STOP cards for all players, so don't delay too long. Loading includes a two-player mode, as well as an expert mode for skilled players. ••• Dans Loading, tous les joueurs essayent, en même temps, de collecter un maximum de points de progression. Qui sera le plus rapide... ou le plus malin ? Un jeu de Draft en temps réel, sans aucun tours! Tous les joueurs, sauf un, commencent avec un Deck de cartes. Le dernier attend, la main tendue, qu'un autre joueur lui donne un Deck. Dès que vous avez la main sur un Deck, fouillez (rapidement) dans le Deck pour trouver une carte de progression à jouer sur votre Pile. Les cartes doivent être jouées dans l'ordre croissant, mais pas nécessairement avec la carte juste au dessus (on peut jouer un 19 ou un 47 sur un 18, mais pas un 14). Une fois que vous avez joué une carte, débarrassez-vous (rapidement) du Deck en le donnant au joueur qui en attend un. Une fois que vous avez accumulé suffisamment de points de progression (ou du moins lorsque vous le pensez...), vous pouvez vous débarrasser du Deck au lieu de le donner et prendre une carte Stop de bonus de fin. Soyez rapide, il n'y aura pas de cartes Stop pour tout le monde... Pour les plus aguerris d'entre vous, vous trouverez également une variante pour joueurs confirmés et une variante pour 2 joueurs. -description from publisher (French)
Loading supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Loading is 5 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Loading for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Loading has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Loading belongs to these categories: Card Game and Real-time. Its main mechanics are Race, Simultaneous Action Selection, and Speed Matching. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Loading are: Marc Paquien. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Loading as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.