
- BGG rank
- BGG #538
- BGG rating
- 7.2
Tiny Towns
- 1–6 players
- 45–60 min
- Complexity 2.1/5
- 2019

Rules assistance for Lodge: Hospitality
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Lodge: Hospitality is an expansion for Lodge released in 2026 for 1–4 players, 30–60 minutes per game, and ages 14 and up. It was designed by Peter McPherson and its main mechanics are End Game Bonuses, Square Grid, and Solo / Solitaire Game.
Behind every great lodge are the often unseen hospitality workers who labor tirelessly to keep their guests happy. Each player will take control of a bellhop, housekeeper, concierge, or architect and carefully manage their unique abilities to break the game's rules in this asymmetric mini expansion to Lodge. —description from the publisher
Lodge: Hospitality supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Lodge: Hospitality is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lodge: Hospitality for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lodge: Hospitality belongs to these categories: Abstract Strategy, Puzzle, and Expansion for Base-game. Its main mechanics are End Game Bonuses, Square Grid, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lodge: Hospitality are: Peter McPherson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lodge: Hospitality as an expansion for Lodge. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Lodge to use it. Check that your edition of Lodge is compatible, as some expansions were revised between editions.