
- BGG rank
- BGG #2,813
- BGG rating
- 6.8
Lords of Scotland
2010
Rules assistance for Lords of Scotland
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–5 players
- 35 min
- 12+
- Complexity 1.9/5
About the game
Introduction The throne lies empty and the clans are restless. As a lord of Scotland with land, men and money at your disposal, now is the time to lay your claim. But you are not alone. Your rivals have been waiting for just such an opportunity themselves and they are poised to act. With the clans of Scotland ready to follow the strongest leader, it is up to you to win the loyalty of the clans first. If you can demonstrate your prowess in battle to enough clans, then the rest will fall in line behind you. Do you have the audacity and cunning it takes to be crowned king? How to Play You acquire the support you need to win the game by winning skirmishes against your rivals. A skirmish is five consecutive rounds of play. During each round of a skirmish, you have the opportunity to either build up your army by playing cards from your hand or recruit clans to fight for you by drawing cards from the recruit pile. At the end of the five rounds, each lord gets to claim a supporter in order of highest strength army to lowest. Then you discard all the clans you mustered and begin a new skirmish. The game ends when one lord reaches forty or more points worth of supporters and claims the throne. If you hope to be the one to do so, you will need to know when to commit your forces to battle and when to regroup to fight another day. Design Notes Lords of Scotland borrows design elements of Three-Dragon Ante, Condottiere and Havoc: The Hundred Years War and sets the action in the interregnum period of Scottish history surrounding the wars for Scottish Independence. The gameplay is broken up into five-round skirmishes which are conducted in a turn based clockwise fashion. During each skirmish, the ability to activate more special card powers by going first is balanced by the knowledge of what strength card you need to play to win by going last. Throughout the game there is a general pressure to use resources to make immediate attacks of opportunity, balanced against the need to collect resources for long-term strategic advantage. Lords of Scotland scales well to the number of players with most victories being determined in the final skirmish.
Mechanics
Designers
Publishers
- Arclight Games
- Conclave Editora
- Filosofia Éditions
- Z-Man Games
- Evertide Games
Questions and answers
The rules assistant for Lords of Scotland will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Lords of Scotland supports 2–5 players according to the catalogue.
The listed playing time for Lords of Scotland is 35 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Lords of Scotland for ages 12 and up. Check the age guidance on your edition.
The credited designers of Lords of Scotland are: Richard James.
The catalogue lists Lords of Scotland as a base game.
Rules assistant for Lords of Scotland
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