
- BGG rank
- BGG #405
- BGG rating
- 7.3
Tiny Epic Galaxies
- 1–5 players
- 30–45 min
- Complexity 2.2/5
- 2015

Rules assistance for Lost Ruins of Arnak: Solo Mini Expansions
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

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Answers come from the official rulebook, with the page to check.
Lost Ruins of Arnak: Solo Mini Expansions is an expansion for Lost Ruins of Arnak released in 2021 for 1 player, 30–120 minutes per game, and ages 12 and up. It was designed by Mín and Elwen and its main mechanics are Solo / Solitaire Game.
This expansion adds two new mini-modules for the Lost Ruins of Arnak solo experience. These modules can be used separately or in combination, and are available for free both as a print-and-play (available on the CGE website) or online in the solo app at https://solo.arnak.game. The Rival Objectives expansion adds more urgency to your solo game by adding unique goals for the Rival. The Purple Actions expansion increases the difficulty of the solo game by giving your Rival more formidable actions. = Print-and-play components are designed to be printed as cards that are added to the Lost Ruins of Arnak solo game. You can print them on cardstock, or you can print them on paper and insert them into card sleeves (41 × 63 mm, Mini American). The online components can be found at https://solo.arnak.game after clicking on the “PLAY SOLO” button. - description by the publisher
Lost Ruins of Arnak: Solo Mini Expansions supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Lost Ruins of Arnak: Solo Mini Expansions is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Lost Ruins of Arnak: Solo Mini Expansions for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Lost Ruins of Arnak: Solo Mini Expansions has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Lost Ruins of Arnak: Solo Mini Expansions belongs to these categories: Print & Play and Expansion for Base-game. Its main mechanics are Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Lost Ruins of Arnak: Solo Mini Expansions are: Mín and Elwen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Lost Ruins of Arnak: Solo Mini Expansions as an expansion for Lost Ruins of Arnak. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Lost Ruins of Arnak to use it. Check that your edition of Lost Ruins of Arnak is compatible, as some expansions were revised between editions.