
- BGG rank
- BGG #20,867
- BGG rating
- 5.6
Lunch Money
1996
Rules assistance for Lunch Money
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 20 min
- 13+
- Complexity 1.5/5
About the game
This card game simulates children (a little girl is featured on all cards) running around the playground beating up each other and stealing their lunch money. Once you get past the strange theme, there's a fun little game where players beat each other senseless with cards like 'Poke in the Eye', 'Uppercut', and 'Humiliation.' Not for the weak willed, this game is mean. The last player still standing wins.
Mechanics
Designers
Publishers
- Atlas Games
- NekoCorp
Questions and answers
The rules assistant for Lunch Money will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Lunch Money supports 2–4 players according to the catalogue.
The listed playing time for Lunch Money is 20 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Lunch Money for ages 13 and up. Check the age guidance on your edition.
The credited designers of Lunch Money are: John Nephew and Charlie Wiedman.
The catalogue lists Lunch Money as a base game.
Rules assistant for Lunch Money
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