Machiavelli
BGG rank
BGG #23,505
BGG rating
5.7

Machiavelli

1940

Rules assistance for Machiavelli

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 20 min
  • 6+
  • Complexity 1.6/5

For 2 players

Rules assistant for Machiavelli

What would you like to know?

Answers come from the official rulebook, with the page to check.

Machiavelli is a board game released in 1940 for 2–6 players, 20 minutes per game, and ages 6 and up. Its main mechanics are Hand Management.

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About the game

There are three main actions that the player can decide to play: Play a valid combination of cards on the table. Add one or more cards to an existing combination of cards. Draw a card from the deck if you don't play any cards. The defining feature of Machiavelli is being able to make changes to the combinations of cards already on the table. The current player, if desired, may reorganize the cards in order to make new combos that make it easier to play one or more cards in his hand. All new combinations must be valid, and players can not remove any cards already on the table. The player who manages to play all the cards in his hand wins the game. There is a fundamental difference from Rummy/Manipulation: there is no discarding, which makes it far more difficult to get rid of all cards.

Categories

Publishers

  • (Public Domain)

Questions and answers

Machiavelli supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.