
- BGG rank
- BGG #2,608
- BGG rating
- 7.4
Pathfinder Adventure Card Game: Wrath of the Righteous – Base Set
- 1–4 players
- 120 min
- Complexity 3.1/5
- 2015

Rules assistance for Mage Wars Academy: Elementalist Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mage Wars Academy: Elementalist Expansion is an expansion for Mage Wars Academy released in 2018 for 2 players, 20–30 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers and Dice Rolling.
Mage Wars: Academy Elementalist Expansion includes a new mage for use in both Mage Wars: Academy and Mage Wars: Arena. In this expansion set, play as a powerful Elementalist competing to prove that the elements are the most powerful weapons. Academy Mage: The Elementalist 70 Spell Cards Rules & Codex 2 token sheets —description from the publisher
Mage Wars Academy: Elementalist Expansion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Mage Wars Academy: Elementalist Expansion is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mage Wars Academy: Elementalist Expansion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mage Wars Academy: Elementalist Expansion belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Mage Wars Academy: Elementalist Expansion as an expansion for Mage Wars Academy. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Mage Wars Academy to use it. Check that your edition of Mage Wars Academy is compatible, as some expansions were revised between editions.