
- BGG rank
- BGG #182
- BGG rating
- 7.8
War Chest
- 2–4 players
- 30 min
- Complexity 2.3/5
- 2018

Rules assistance for Major General: Duel of Time
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Major General: Duel of Time is a board game released in 2017 for 2 players, 15–20 minutes per game, and ages 10 and up. It was designed by Jon Moormann, Jingjin Liu, Jonathan Moorman, Wyatt Yeong, and Jing Zhao and its main mechanics are Hand Management and Area Majority / Influence.
Description from the publisher: Well there you go getting yourself involved in a time war. Fortunately, you have the best generals in history on your side. Unfortunately, so does your opponent! In Major General: Duel of Time, each player has a set of eight Order cards which they play beside the battlefield, overlaying existing orders. All orders for both players that are still showing are resolved after each card is played. Control the most territories at the end of the game to win!
Major General: Duel of Time supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Major General: Duel of Time is 15–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Major General: Duel of Time for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Major General: Duel of Time has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Major General: Duel of Time belongs to these categories: Card Game, Humor, and Wargame. Its main mechanics are Hand Management and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Major General: Duel of Time are: Jon Moormann, Jingjin Liu, Jonathan Moorman, Wyatt Yeong, and Jing Zhao. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Major General: Duel of Time as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.