Makoto
BGG rank
BGG #20,881
BGG rating
6.1

Makoto

2025

Rules assistance for Makoto

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 20 min
  • 8+
  • Complexity 2.5/5

For 2 players

Rules assistant for Makoto

What would you like to know?

Answers come from the official rulebook, with the page to check.

Makoto is a board game released in 2025 for 2–6 players, 20 minutes per game, and ages 8 and up. It was designed by Simon Weinberg and its main mechanics are Hand Management and Ladder Climbing.

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About the game

Makoto, which means “sincerity" in Japanese, is a climbing card game with hidden depths and beautiful illustrations that show the journey of a Ronin through the countryside of Japan. Each player starts a round with a hand of cards that range from 1-16, and a number of cards are dealt face up in the center of the table as a "blind". The lead player of a round plays a combination — a set of one or more cards of the same value or a run of at least three cards — then players in turn either play the same combination (with at least one higher card) or pass, which does not remove you from the round. A four-of-a-kind — a Kensei — can be played over any combination and is beaten only by a higher Kensei. When all players pass in turn, the round ends, and whoever played last collects the played cards and leads the next round. After playing on your turn, you can discard to the blind one card from your hand that's lower than anything you played, or you can pick up cards from the blind as long as they're the same value, lower than what you played, and at most the same number of cards you played. When you've emptied your hand, you receive a bonus, with the bonus diminishing for those who go out later. After all but one person has gone out, players score for the cards they've collected — but only for 2s, 5s, and 10s. After a certain number of rounds, whoever has the highest score wins. Makoto is all about cleverly improving your hand cards and weighing when to continue playing versus when to pass.

Categories

Publishers

  • HUCH!
  • Mayfair Games
  • Egmont Polska
  • Don't Panic Games

Questions and answers

Makoto supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.