
- BGG rank
- BGG #22,418
- BGG rating
- 6.1
Manimals: Dinos 1
- 2–6 players
- 20 min
- Complexity 1.0/5
- 2007

2006
Rules assistance for Manimals
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Manimals is a board game released in 2006 for 2–6 players, 10–20 minutes per game, and ages 6 and up. It was designed by Bernhard Naegele and its main mechanics are Real-Time and Open Drafting.
Sarah and Dinah are standing totally amazed in the zoo in front of the sea lions. Something is laying next to a rock with feathers on its back? "Does a sea lion have feathers like a bird or does it have fur like a dog?" Suddenly somebody claps their hands and the duck that was hiding behind the sea lions flies off quacking. Relieved, both of them laugh at each other after seeing that the sea lion doesn't have any feathers after all. In Manimals, players compete to find as many animals as possible with a certain characteristic. To start play, shuffle the animal cards, then spread forty of them on the table so that everyone can see them. Flip over one card, see the characteristic identified on this card, then race to pick up all animals that feature this characteristic. Once everyone has finished picking up cards, check all the cards collected to see whether anyone made a mistake; if so, that player must return the mistaken card and one correctly collected card. Players repeat this process six more times, first laying out three more cards from the deck each time, then they see who has collected the most cards and won! Manimals includes rule variants that allow for play with children as young as four.
Manimals supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Manimals is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Manimals for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Manimals has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Manimals belongs to these categories: Card Game, Animals, and Children's Game. Its main mechanics are Real-Time and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Manimals are: Bernhard Naegele. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Manimals as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.