Mansions of Madness: Season of the Witch
BGG rating
7.5

Expansion for Mansions of Madness

Mansions of Madness: Season of the Witch

2011

Rules assistance for Mansions of Madness: Season of the Witch

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 120–180 min
  • 13+
  • Complexity 2.8/5

Rules assistant for Mansions of Madness: Season of the Witch

What would you like to know?

Answers come from the official rulebook, with the page to check.

Mansions of Madness: Season of the Witch is an expansion for Mansions of Madness released in 2011 for 2–5 players, 120–180 minutes per game, and ages 13 and up. It was designed by Richard Launius and its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing.

Similar games

About the game

Season of the Witch is a Print on Demand story expansion for Mansions of Madness. Designed by Richard Launius (Arkham Horror, Elder Sign), Season of the Witch is a single-scenario expansion that sends players on a tense and terrifying race against the clock. There are no new mechanics added in this expansion; it is purely an additional scenario for the base game that will use the modular board setup from Mansions of Madness. The setup of this scenario will be dictated by the included event cards and reference sheets. In this macabre game of horror, insanity, and mystery for two to five players, each game takes place within a pre-designed story that provides players with a unique map and several combinations of plot threads. These threads affect the monsters that investigators may encounter, the clues they need to find, and which climactic story ending they will ultimately experience. One player takes on the role of the keeper, controlling the monsters and other malicious powers within the story. The other players take on the role of investigators, searching for answers while struggling to survive with their minds intact. (Note: variations in printing mean that cards from Print on Demand expansions will be subtly different in appearance and texture from base game cards. Therefore, any necessary base game cards (such as the “nothing of interest” Exploration cards) will be reprinted in each expansion, to retain a consistent appearance when shuffled.)

Publishers

  • Edge Entertainment
  • Arclight Games
  • Wargames Club Publishing
  • Fantasy Flight Games
  • Heidelberger Spieleverlag
  • Galakta
  • Giochi Uniti

Questions and answers

Mansions of Madness: Season of the Witch supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.