
- BGG rank
- BGG #26,007
- BGG rating
- 5.7
The American Goldrush 1849
- 2–10 players
- 20–120 min
- Complexity 1.0/5
- 1985

1989
Rules assistance for Mare Mediterraneum
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Mare Mediterraneum is a board game released in 1989 for 2–6 players, 240 minutes per game, and ages 12 and up. It was designed by Jean du Poël and its main mechanics are Dice Rolling.
In the ancient lands along the Mediterranean, players attempt to satisfy their unique victory conditions via trade, war and construction. This lavishly produced game contains tons of wooden game components and a beautiful roll-out vinyl map. Players produce a score of different commodities to trade with other cities in the hope of creating enough income to fill their capitals with buildings, produce artwork, and fill warehouses with goods.
Mare Mediterraneum supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Mare Mediterraneum is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Mare Mediterraneum for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Mare Mediterraneum has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Mare Mediterraneum belongs to these categories: Nautical and Civilization. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Mare Mediterraneum are: Jean du Poël. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Mare Mediterraneum as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.