Martian Rails
BGG rank
BGG #5,507
BGG rating
7.2

Martian Rails

2009

Rules assistance for Martian Rails

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120–180 min
  • 12+
  • Complexity 3.2/5

For 2 players

Rules assistant for Martian Rails

What would you like to know?

Answers come from the official rulebook, with the page to check.

Martian Rails is a board game released in 2009 for 2–6 players, 120–180 minutes per game, and ages 12 and up. It was designed by M. Robert Stribula and its main mechanics are Network and Route Building, Hexagon Grid, and Commodity Speculation.

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About the game

Martian Rails is a railroad building game set on a fictional planet Mars. Simultaneously, the game allows a world of canals and noble savages, a cold high altitude desert globe, a nearly airless planet, terraforming, nanotech cyberpunk and everything in between from 100+ years of science fiction stories set on Mars. The game further captures the mood of those stories and the feel of the planet. The game uses a further refinement of the wrap-around mechanism used in Lunar Rails to simulate travel across a 3D opposed to a 2D map. Having to think in 3D wraparound mode adds additional "brain-burn" to the Empire Builder franchise... sometimes the shortest distance between two points isn't the obvious straight line. See crayon rail games for more crayon fun.

Questions and answers

Martian Rails supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.