
- BGG rating
- 7.8
Marvel: Crisis Protocol – Deadpool & Bob, Agent of Hydra
2021
Rules assistance for Marvel: Crisis Protocol – Deadpool & Bob, Agent of Hydra
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 90 min
- 14+

Rules assistant for Marvel: Crisis Protocol – Deadpool & Bob, Agent of Hydra
What would you like to know?
Answers come from the official rulebook, with the page to check.
Marvel: Crisis Protocol – Deadpool & Bob, Agent of Hydra is a board game expansion released in 2021 for 2 players, 90 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Measurement Movement.
About the game
Welcome to the Deadpool character pack, brought to you by me: the amazing Deadpool! Once terminal cancer patient Wade Wilson, I, the aforementioned Wade Wilson, was transformed into the incredible superpowered hero Deadpool! Thanks to the nerds at the Weapon X program, I was granted an off-the-charts healing factor which allows me to recover from even the most gruesome “for the love of all that’s holy, look away Timmy!” injuries. I’m also basically a ninja–expert marksman, a master in multiple martial arts (including the deadliest of all, Karate), and I speak, like, nine languages. But my greatest superpower of all is my dazzling wit and immeasurable charm. Though teams like the X-Men and Avengers would literally kill to have someone like me on their roster, I, the aforementioned Wade Wilson, a.k.a. Deadpool, remain los lobos–a lone wolf who hunts the moonlight desert in search of the only meal that will satisfy my endless hunger–justice! Also, they haven’t been returning any of my calls or emails… A cowardly young man, Bob was persuaded to join the criminal organization Hydra by his wife, who accused him of not being able to hold down a steady job. The thought of a stable career with a dental plan also appealed to Bob, though he was ultimately disappointed to find out that Hydra does not, in fact, offer full dental like A.I.M. Bob’s life was forever changed when he met Deadpool during the Merc with a Mouth’s assault on his outpost. Deadpool convinced Bob to assist him with his mission and the two became lifelong partners. These days the H on Bob’s chest no longer stands for Hydra but Hero!
Publishers
- Atomic Mass Games
Questions and answers
Marvel: Crisis Protocol – Deadpool & Bob, Agent of Hydra supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Marvel: Crisis Protocol – Deadpool & Bob, Agent of Hydra is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Marvel: Crisis Protocol – Deadpool & Bob, Agent of Hydra for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Marvel: Crisis Protocol – Deadpool & Bob, Agent of Hydra belongs to these categories: Comic Book / Strip, Wargame, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Measurement Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Marvel: Crisis Protocol – Deadpool & Bob, Agent of Hydra as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.